X-Wing: Solo Command


Publisher's summary


Wraith Squadron: they are the Rebel Alliance's ultimate strike force. Sleek, swift, and deadly, they are the first in battle, the last line of defense. Now they must find and destroy a wily enemy more powerful than the Empire itself.

Their covert mission has been a success. The enemy has been vanquished. Or so they thought. The Super Star Destroyer Iron Fist somehow escaped destruction and with it the New Republic's greatest threat, the infamous warlord Zsinj. To defeat him, Wraith Squadron must join a combat task force led by the only man crafty enough to beat Zsinj at his own game: Han Solo. But Zsinj knows the X-wing fighters' indomitable courage is both their greatest strength—and their greatest weakness. For even against the most overwhelming odds, the Rebels will fight to the death. And that will leave Zsinj the galaxy's unchallenged master!

Plot summary


Wraith Squadron is once again tasked with destroying Warlord Zsinj. This time, they are assigned to General Han Solo, who is heading up the New Republic task force that is seeking Zsinj.

At the same time, Face, who has just been promoted to Brevet Captain and given command of the squadron, delves deeper into the history of Lara Notsil, finding out her secret and forcing her to abandon the group, though she would later help out the New Republic by creating an army of saboteur droids to cripple the flagship of the warlord. Wraith Squadron is absorbed into the New Republic Intelligence and Myn Donos, newly recovered from his depression, transfers to Rogue Squadron.

Legacy


In 2014, Paul Youll's X-Wing: Solo Command cover art was used in the Star Wars: X-Wing Miniatures Game, appearing on the card "Decoy."

Editions


Sources


  • The Essential Reader's Companion

Appearances

Unknown

Unknown

None