Pathfinder-class scout ship


Characteristics


The Pathfinder was notable for the unique design of its shield generator. When the shields absorbed a hit, the energy absorbed was diverted to the ship's turret-mounted laser cannon, increasing its firepower. After three hits, however, the generator overloaded, and the ship's shields were unusable for a brief period of time. Some early models were actually destroyed due to explosions in their shield generators. Many scouts and pilots operating Pathfinders replaced their ships' shield generators with more conventional ones which were not prone to overload. Others elected to keep the original generators, either to save the 10,000 credit price of a rebuilt shield generator or to keep the damage-absorbing properties of its weapons systems.

Although the problems with the shields led to Vangaard stopping production of the Pathfinder, it found success as a privately owned scout ship even as late as the New Republic era. It was inexpensive, had sufficient space for a scout's cargo and passengers, could operate for six standard months without supplies, and (except for the shields) was extremely reliable.

History


At the time of its introduction, the Pathfinder-class scout ship was a cutting-edge scout vessel, one of the first ships of its size to include a hyperdrive and computer-assisted weapons systems.

Even at 7 ABY it was very popular among private owners and independent scouts. Two Pathfinders were in service with the Black Hole Pirates shortly before the group's escape from the Black Hole sector in 22 BBY.

The Atrivis Advancer was a Pathfinder owned by the Alliance to Restore the Republic, and operated by Flinor Tekkirl. The Shistavanen scout Yurdak Fav owned a modified Pathfinder named the Zol-Uvena. The Alliance scout Jobany Cyrs flew the Outward Bound, a Pathfinder that had been in his family for several generations.

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