Challenge (magazine)


Announced in Journal of the Travellers Aid Society (JTAS) No. 22, the new magazine was going to expand JTAS to a larger format and would expand coverage to Game Designers' Workshop's new game Twilight 2000 and other games. The larger size was to allow printing things like deck plans or sector maps, which would not fit in the smaller JTAS format.

To maintain continuity for Traveller fans (and JTAS subscribers), the first issue was numbered 25. Also to maintain continuity, Challenge featured a separate section labeled "Journal of the Travellers' Aid," which lasted through issue 28. Traveller articles continued to appear in Challenge, but issues were frequently dominated by articles of other gaming systems, including Twilight 2000, 2300AD, Space 1889, and—starting with the expansion to 64 pages in issue 30—games not published by Game Designers' Workshop.

Challenge ran for 53 issues (through number 77), until the 1996 closure of Game Designers' Workshop.

History


Announced in Journal of the Travellers Aid Society (JTAS) No. 22, the new magazine was going to expand JTAS to a larger format and would expand coverage to Game Designers' Workshop's new game Twilight 2000 and other games. The larger size was to allow printing things like deck plans or sector maps, which would not fit in the smaller JTAS format.

To maintain continuity for Traveller fans (and JTAS subscribers), the first issue was numbered 25. Also to maintain continuity, Challenge featured a separate section labeled "Journal of the Travellers' Aid," which lasted through issue 28. Traveller articles continued to appear in Challenge, but issues were frequently dominated by articles of other gaming systems, including Twilight 2000, 2300AD, Space 1889, and—starting with the expansion to 64 pages in issue 30—games not published by Game Designers' Workshop.

Challenge ran for 53 issues (through number 77), until the 1996 closure of Game Designers' Workshop.

Issues


Appearances